Tutorial
1. Install
Download the build for your platform from our public GitHub repository, Windows (.msi) and macOS (.dmg). Verify the published checksum before installing; never install builds from third-party links.
2. First launch, paper mode
polydesk clicktrader starts in PAPER mode: the full cockpit against live market data with simulated fills. No wallet, no funds and no license are needed. Use it to learn the interface risk-free, it stays free without time limit.
3. The cockpit at a glance
- Top bar: market search, ARMED/DISARMED toggle, size presets (hotkeys 1 to 8), view switch, PAPER/LIVE badge.
- Workspace: one ladder card per market outcome, bid depth, price, ask depth, your orders (blue), auto-center and a depth minimap.
- Bottom panel: order ticket, active positions, working orders, execution log, session tiles.
- Footer: connection health (EXEC/WS/DATA), data freshness and latency read-outs.
4. Placing and managing orders
- Click a bid/ask cell to take liquidity at that price; click a price cell to make (place a resting order).
- Your working orders appear as blue chips in the MINE column, click a chip to cancel that order.
- Hotkeys: 1 to 8 select size presets · F flattens the position · ESC cancels · CANCEL ALL in the top bar pulls every working order.
- DISARMED blocks all order placement, use it whenever you step away.
5. Going live
- Connect your own Polymarket-compatible wallet. Your signer key is created and stored locally, polydesk clicktrader never transmits it.
- Switch to LIVE mode. The badge in the top-right turns from blue PAPER to a high-contrast LIVE badge, always check it before trading.
- Live orders in the Free tier carry a small per-order builder fee, shown before you confirm. An optional Pro license (see pricing) removes builder fees; activate it in Settings → License.
Before going live, verify yourself that your use is permitted under the law at your actual location; we do not assess this (FAQ). Also read the terms of service.
6. Getting help
Questions or issues: see support, Discord community, GitHub issues, or e-mail.